![]() All specs should look at talent choices that maximize their multi-target damage, including Arcane Orb, Frost Bomb, Living Bomb, and Meteor. Ice Floes is useful here as well since it allows you to keep casting and running before you’re forced to Blink.Ĭleave damage is king for this fight if you’re looking to top the meters, but focused single target is actually equally important since your primary goal is to DPS the most harmful adds as quickly as possible in each air phase. Even if you’re fighting pushback from Phantasmal Winds, you can Blink to your other Rune and still continue to DPS. Feel free to use Rune of Power - just place one rune close to the boss and one in the typical spot you’re standing in. The fight is largely stationary punctuated by intervals of movement. ![]() Shadow Lord Iskar looks like a complicated fight at first, but with careful management it’s actually pretty fun. We’re considering these encounters on LFR, normal, and heroic difficulty. If you want more info about these encounters, check out our Hellfire Citadel hub. This article is specific to Mages, with Mage tips, and is not a comprehensive guide to boss strategy. All of the encounters described below apply to LFR, normal and heroic difficulty. ![]() We’ll be looking at all seven of the remaining bosses in this article! If you’d like some Mage tips for Hellbreach and Halls of Blood, you can find them right here. It’s all leading up to the final big bad - Archimonde himself. Once you’ve progressed through the first two wings of Hellfire Citadel, you’ll start tackling some of the more complicated encounters.
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